About
Heelraiser is an action platformer / Hack ‘n Slash video game about a stylish character traversing a single large stage filled with supernatural enemies. You have to reach a series of objectives within the map through generating speed and translating that speed onto different axes.
Project Summary
Developed for MBGJ25 in October–November 2025, Heelraiser was created by a collaborative team of designers, programmers, artists, and audio specialists.
Cast & Team
Overall Leads
- Creative Director - Heriam O.
- Software Engineer - Charlie S.
- Concept Artist - Vinny H.
- Sound Designer - Rodrigo O.
- Community Manager - Acacia M.
- Project Manager - Kirsten B.
- Producer / Project Manager - Yoseph B.
Creative Team (Lead: Heriam)
- Narrative Designer - Austin S.
- Level Designer - Oleg K.
- UI / UX Designer - Matt E.
Programming (Lead: Charlie)
- Programmer - Parker J.
- Programmer - Giancarlo R.
Art (Lead: Vinny)
- Animator / Rigger - Carla N.
- 3D Modeler - Owen G.
- VFX Artist - Kevin J.
Sound (Lead: Rodrigo)
- Composer - Robin J.
- Composer - Tony A.
- Audio Engineer - Aaron K.
QA (Lead: Acacia)
- QA Analyst - Sarah N.
- QA Analyst - Jessica B.
Project Info
- Studio: Plugged-In Studios
- Status: Prototype
- Platforms: HTML5
- Release date: November 15th, 2025
- Genre: Platformer, Adventure
- Made with: Unity
- Tags: Hack and Slash